Metadata-Version: 2.1
Name: ServerCL
Version: 0a0
Summary: Create a simple yet effective server with and connect to it with a simple client!
Home-page: https://github.com/shauncameron/server-server_client
Author: Shaun Cameron
Author-email: shauncameron1303@gmail.com
License: MIT
Description: ## ServerCL
        
        ServerCL is a library I had originally wanted to make so that I could use it only for my Sixth Form computing project to add local multiplayer to the game however realised that it would be just a little bit extra to make it more modifiable so that it could be used by a multitude of things.
        
        Using ServerCL, you can register events, sending and receiving information both server and client side with completely customisable effects and minimal effort. 
        
        To get started hosting a server is as simple as
        
        ```py
        import ServerCL
        
        my_server = ServerCL.Server(ServerCL.MACHINE_IP, ServerCL.GET_OPEN_PORT())
        
        my_server.start()
        ```
        
        This can then of course be customised using registering events to make something like an easy program that allows you to send and receive text information!
        
        #### For more information including tutorials and documentation, visit the wiki @ [Github](https://github.com/shauncameron/server-server_client/wiki)
Platform: UNKNOWN
Description-Content-Type: text/markdown
